The Big Mixed Night
A mix of topics, a quick-fire round and a final that can change the table.
Choose this nightBring your mates into one room and let the scores do the talking. Warm up, take on the quick-fire round and settle it with a double-points final.
2–30 players · Play on your phones · Guests join free · No subscription
A mix of topics, a quick-fire round and a final that can change the table.
Choose this nightThirty questions for the people who insist they know the game. Bring witnesses.
Choose this nightBroad knowledge, short timers and nowhere for the alleged expert to hide.
Choose this nightEvery night uses the same three-round format, with shuffled questions from its eligible pool. Your settings and £4.99 pass requirement are shown before checkout.
Choose a night, add your nickname and share the room link. Guests join in their browser without an account or app.
Start the next round when the group is ready. End a round if someone disappears, or remove a player who has left. The remaining group carries on.
Share a scorecard with the group. Create a private Pack to keep Game Night results and a running table for future nights.
Question 1 of 3
Repeatable 10-question quizzes in one category, classic scoring and an optional 20-second timer. Up to 30 players.
Start a free quizCoordinated three-round Game Nights, unlimited eligible rematches, custom advanced trivia up to 50 questions, and full Answer. Predict. Defend. games. Ad-free browsing for the host is included.
Build your Game Night£4.99 total for the host — about 50p each with ten players. Your 24 hours begin when your first eligible game starts. No subscription or automatic renewal.
Starter quizzes, solo practice, Original Games, Rizz Battles and the Daily Hunt stay free. Games started within your pass can finish after it expires. A new night after expiry needs another pass.
No. Private games use nicknames in a web browser. Google sign-in is used for ranked profiles and admin access.
Yes. The three rounds of a Game Night use one room and keep the same players. The host moves the group on between rounds. After the final, the host can replay with the roster carried forward; players with the results page open are directed to the new room.
New trivia games favour questions this host browser has not recently drawn. Once the eligible pool is exhausted, questions can appear again and the game tells you a new cycle is starting. Choosing a narrow topic or difficulty uses a smaller pool. Truth games also draw from expanded scenario collections. Freshness history covers rooms created since this upgrade. Browser changes or cleared cookies can reset this history.
Your setup shows whether your game is free, included in an existing pass, or needs a £4.99 pass. Only the host checks out. Creating a room and paying do not start the clock; your first eligible game does.
Game Nights have timed questions and host controls to close a round or remove a player. Unanswered questions score zero when the host closes a round. The host sees these consequences before using the control.
Pack members can see the group’s completed Game Nights. Each night awards placement points: 5 for first, 3 for second, 2 for third and 1 for the other participants. Tied scores share a placing. Joining a grouped Game Night also joins its Pack; the lobby shows the group name. Keep the Pack invitation code within your group.
Yes. The host’s ready or active pass removes third-party display ads from quiz browsing pages in that browser. Browsing does not start the clock. Everyone plays without ad interruptions on our game screens; guests do not get site-wide ad-free browsing outside the game.
Use your private, single-use pass recovery code to move remaining access to another browser. This does not transfer host controls for an existing room. Keep recovery codes separate from game invitations. If checkout was interrupted, check your pass before paying again; payment support is available.